Archive for analogy

Meaningful Meaninglessness

Posted in The Industry with tags , , on August 19, 2009 by moffdub

(theme music)
Here comes the rain and thunder now
Nowhere to run til until now
I’ve disappeared, they’ll wonder how
Looking for me, I’m underground

OK, OK, cut the music. Yes my friends, it is I, the phantom shadow of your nightmares, OO’s native San Diegan, a bitter codist, and anonymous OCD denier, El Moffdo. Enemies commence pouting, because I am here after a one week unannounced absence. There was no Nowhere To Run strip and there was no Helltime on Monday, to be sure.

Continue to stay tuned for a special guest feature on Nowhere To Run by Reina. She is finding that drawing stick figures that say witty blurbs and partake in geeky inanity isn’t as easy as I make it look.

As for the Helltime of August 17, you’ll have to do without, for it has sank quietly into the stormy abyss of nothingness. Now that we’re all cheered up, let’s talk about morons.

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Visions, Re-visited

Posted in The Industry with tags , on February 10, 2009 by moffdub

I’ve often analogized programming, and other parts of life, to baseball, football, racketball, killing demons, or warfare. Only recently have I likened it to seances, visions, and general witchcraft.

I think an even better analogy is slowing down time, and seeing what will happen before it happens:

Indeed, the visions of LaDainian Tomlinson are a great parallel to evaluating the trade-offs we make in the design process. I try to run “thought experiments” in my mind to figure out how well something might perform, how maintainable it will be, or how it will scale.

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